Moonlady |
26.02.2008 10:22 |
Цитата:
Сообщение от Chif
(Сообщение 32096)
На оффе не должен
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Это точно... http://www.wowwiki.com/Windfury_Totem
Цитата:
Windfury totem will buff the main-hand weapon only. The off-hand of dual-wielders will not profit. It will not replace other temporary enhancements like Sharpening Stones, Wizard Oil, Poisons, or the shaman's own weapon enhancements like Flametongue Weapon. The totem is mutually exclusive with all other Air totems, particularly with Grace of Air Totem.
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Цитата:
Despite its limitations, Windfury totem is the most powerful totem buff available for warriors and rogues. Even if there is only one protection warrior in the group, the overall benefit from Windfury totem will always be higher than from Grace of Air Totem.
Theoretically, it is possible to set up a totem rotation which will result in group members benefitting from both Grace of Air and Windfury totems. When a totem is cast, group members receive a 9-second buff from the totem's effect. If a shaman casts both totems alternating in a 9-second cycle, the group will in effect have both buffs. This is not a "bug" necessarily, and not bannable either. This was confirmed by Eyonix [1]. It is likely though that it will be removed at some future date.
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А вот это интересный факт, любопытно, у нас такое сработает? То есть при грамотной ротации тотемов 9 сек вся группа имеет 2 сильных баффа, при этом сие нормально, не баг и карать баном не положено.;)
Собственно ВФ бафф ( на будущее).. http://www.wowwiki.com/Windfury_Weapon
Цитата:
Windfury is the end-game enhancement buff. It offers up to 40% damage increase to your base melee DPS (if wielding a single 3 second or slower weapon), not counting the +AP bonus granted on 2/7ths of all of your swings. As of 2.01, Windfury procs CAN trigger weapon based procs and enchants -- meaning you could potentially have a Crusader proc 3 times (your normal swing and the 2 Windfury occurrences), or 6 times if you are Dual-Wield Stormstrike specced! Stormstrike can now trigger Windfury as well. Windfury procs that crit will also trigger Flurry, but Windfury procs themselves do not consume Flurry. This means that after getting a high crit Chance, you could have a never-ending Flurry buff!
Also in 2.01, Windfury received a huge buff by way of elemental weapons. Elemental weapons now adds a flat +40% damage to your two Windfury occurances, as opposed to +40% to the attack power bonus. This buff adds up to +16% damage increase, furthering Windfury's effectiveness to add up to +56% additional melee DPS!
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Ну и немного по оружию... оттуда же.
Цитата:
Slow weapons are recommended for Stormstriking shamans and for PVP in general. Windfury is amazing with slow weapons in PVP. It's like gambling, but with the odds heavily stacked in your favor. End game shamans are seeing 3.5k+ windfuries on a regular basis with the new changes in 2.01. The tactic behind this is, when a windfury goes off, you can follow it up with a stormstrike + earthshock. If the target is below 75% health, this results in an instant kill. This kills the target before healers recognize the danger, paladins bubble, druids NS heal themselves or root/run, Warlocks death coil or CC, rogues vanish/gouge etc. This kills before anyone can hit their "emergency" button. It's slow weapon windfury kills (or insta-gibs) that result in posts on the shaman forums saying nerf shamans. Not that we are doing too much damage, but that we can kill, before the target even knows they are in trouble. Sometimes you'll die, sometimes you'll go on a 15 kill rampage that you wished you recorded. Unfortunately, in the expansion, Blizzard has planned to roughly double, everyone's HP, which will more than likely kill the 2-handed wielding insta-gibbing shaman in favor of the steady damaging dual wielding shaman.
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