20.03.2008, 06:24
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#2
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Хиляющий бронепал
Регистрация: 13.07.2007
Сообщения: 2,893
Вес репутации: 46
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Цитата:
Abilities - Carrion Swarm: Deals around 3-6k shadow damage in a wide cone aimed at a random raid member. This also leaves a debuff on anyone it hits, reducing healing done by 75% (not healing taken) for around 15 seconds.
- Sleep: Forces target to sleep. Similar to the sleep from the level 60 Green World Dragons.
- Vampiric Aura: heals him for 300% of the damage that he deals in melee.
- Inferno: Targets a random raid member and summons a Towering Infernal on them. Deals damage in a small area around that player.
- Towering Infernal: Has a melee range immolation aura, melee can not dps the infernals. It can gain the Vamp aura when close to Anetheron.
- Berserk: hard enrage after 10 minutes; increases all damage dealt by 500%(including Carrion Swarm) increases attack speed by 150%
[edit] Strategy
Kill 8 waves of trash.
Have the raid spread out around Anetheron, especially healers. The carrion swarm does large amounts of damage, and the healers need to minimize the chances they will get the healing debuff. The healers need to communicate to each other regarding who has the -75% healing debuff, to ensure the main tank and Infernal tanks have non-debuffed heals. Raid healing can be rather intense if the raid is not evenly spread out, be sure people are always above 6k HP before the next Carrion Swarm, as it has been noted to hit as hard as 6k.
Infernals will spawn on people. Whomever is tanking them should be in fire resist as the aura hits for 3000 fire damage every 2 seconds. Ranged dps kill infernals as they spawn, there should be plenty of time for ranged to dps Anetheron too. Although its possible to have a druid or warrior tank the inferno, it is BEST to have a paladin do the job. Exorcism and Avenger's Shield make for easily grabbing the Infernals. If you use a warrior for the fight, consider setting up a macro for intervene to make the job less stressful. Also consider having raid members run towards the tank who is doing infernals so that the entire raid is not killed by AOE fire.
Healing is the biggest challenge of this fight. The healers will need to spread out in a circle around Anetheron so that the fewest amount of them get the -healing debuff at a time. It's recommended to establish healer positions for the boss fight before you start the trash. Another strategy is to have all of the healers wear a small amount of shadow resist so that they take less shadow damage and can resist a couple carrion swarms. [Medallion of Karabor] + [Night's End] (+ Enchant Cloak - Lesser Shadow Resistance or Enchant Cloak - Greater Shadow Resistance) + Shadow Protection should be enough. You're gonna need Shadow Resist for later in Hyjal and Black Temple, so you might as well start gathering it early. It makes this fight that much easier.
Melee dps Anetheron. Be sure to have wound poison on him at all times, and stay away from Infernals if they spawn nearby.
Note: don't talk to Jaina until you have distributed loot. An event will start which includes a wave of undead invading the human town.
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