16.10.2008, 01:42
			
							
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			#7
			
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			 I CAN BE A SPAM BOT 
			
		
			
			
			
				 
				Регистрация: 11.01.2008 
				
				
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		Rogues
- Anesthetic Poison now also dispels one Enrage effect on the target.
 - Blade Twisting (Combat) now cause all damaging melee attacks to have a 10% chance to daze for 4/8 seconds movement speed reduced by 70%.
 - Camouflage (Subtlety) reduced to 3 ranks for 5/10/15% speed and 2/4/6 secs off the cooldown of Stealth.
 - Cloak of Shadows cooldown increased to 1.5 min.
 - Crippling Poison reduced to 1 rank, slowing movement by 70%.
 - Dagger Specialization (Combat) renamed Close Quarters Combat, moved to tier 3, now increases critical strike chance with Daggers and Fist Weapons by 1/2/3/4/5%.
 - Damaging poisons now scale with attack power.
 - Deadened Nerves (Assassination) reduced to 3 ranks, now reduces all damage taken by 2/4/6%.
 - Deflection (Combat) reduced to 3 ranks, increasing parry by 2/4/6%.
 - Disarm Trap range increased to 20 yards, cast time reduced, now requires stealth.
 - Dual Wield Specialization (Combat) moved to tier 1.
 - Elusiveness (Subtlety) moved to Tier 3, now reduces cooldown of Vanish and Blind by 30/60 sec and Cloak of Shadows by 15/30 sec.
 - Energy regeneration should now be smoother.
 - Endurance (Combat) now reduces cooldown of Evasion and Sprint by 30/60 secs.
 - Envenom now also increases your chance to apply poisons by 25% for 2-6 seconds (based on combo points).
 - Evasion, Sprint and Vanish cooldowns reduced to 3 min.
 - Find Weakness (Assassination) is now a passive talent, reduced to 3 ranks, increases damage of offensive abilities by 3/6/9%.
 - Fist Weapon Specialization (Combat) removed.
 - Fleet Footed (Assassination) now reduces duration of movement impairing effects by 25/50% rather than increasing resist chance.
 - Gouge is now only 1 rank and causes damage based on attack power.
 - Improved Ambush (Subtlety) moved to Tier 4, reduced to 2 ranks for 25/50%.
 - Improved Eviscerate (Assassination) now increases damage by 7/14/20%.
 - Improved Expose Armor (Assassination) now reduces the energy cost by 5/10, no longer increases duration.
 - Improved Poisons (Assassination) now increases chance to apply poisons by 5/10/15/20/25%.
 - Improved Slice and Dice (Combat) reduced to 2 ranks, increases duration by 25/50%.
 - Improved Sprint (Combat) moved to Tier 4.
 - Initiative (Subtlety) moved to Tier 4, increased to 33/66/100% chance.
 - Kick is now only 1 rank and no longer causes damage.
 - Lethality (Assassination) now also affects Riposte.
 - Lightning Reflexes (Combat) moved to tier 4.
 - Mace Specialization (Combat) no longer stuns enemiesnow ignores 3/6/9/12/15% of target's armor.
 - Master of Deception (Subtlety) reduced to 3 ranks.
 - Mind-Numbing Poison reduced to 1 rank, slowing casting speed by 60%.
 - Murder (Assassination) moved to tier 6, increases damage by 2/4%.
 - Mutilate (Assassination) no longer requires you be behind the target.
 - Nerves of Steel (Combat) now reduces damage taken while Stunned or Feared by 15/30%.
 - Opportunity (Subtlety) reduced to 2 ranks for 10/20%.
 - Pick Lock and Disarm Trap no longer require Thieve's Tools.
 - Poisons skill removed. All finished poisons are available on vendors rather than created by the rogue.
 - Precision (Combat) now also increases chance to hit with poison attacks by 1/2/3/4/5%.
 - Premeditation (Subtlety) duration increased to 20 seconds, cooldown reduced to 20 seconds.
 - Preparation (Subtlety) no longer refreshes the cooldown of Premeditation.
 - Relentless Strikes (Assassination) moved to Tier 1 Subtlety, made 5 ranks for 4/8/12/16/20% chance.
 - Riposte (Combat) now slows the target's melee attacks by 20% instead of disarming them, awards one combo point.
 - Serrated Blades (Subtlety) moved to Tier 3.
 - Setup (Subtlety) chance to gain a combo point increased to 33/66/100%.
 - Shadowstep (Subtlety) is no longer usable while rooted.
 - Surprise Attacks (Combat) now also increases Hemorrhage damage.
 - Vanish no longer requires the reagent Flash Powder.
 - Vigor (Assassination) moved to Tier 3.
 - Vile Poisons (Assassination) reduced to 3 ranks, now increases damage of poisons and Envenom by 7/14/20% and increases dispel resistance by 10/20/30%.
 - Wounding Poison no longer stacks, reduces healing by 50%.
 
  
		
	
		
		
		
		
		
	
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