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Старый 22.08.2009, 19:02   #26
Mael
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Регистрация: 22.01.2008
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Забавные изменения
Цитата:
Hunter
Hunter's mana is GONE!!!
Hunters now use focus, no longer care about intellect or mana regen.
Focus regenerates contunously, Steady shot improves the rate of getting focus bag.
Rogue energy comes back at a 10 / sec rate, Hunter focus comes back at 6/sec (12/sec with steady shot)
A shot costs 30 to 60 focus.
Hunters will have fewer cooldowns on abilities
Ammos will become an item, not a consumable.

Warlock
Soul Shards are no longer in your bags. The goal is to make them fun, not a hassle.
Soul Shards will be integrated to the user interface. (Just like Death Knight runes)
You get three shards per fight, they will regen very quickly out of combat.
It will be possible to get more for long fights or mistakes through Drain Soul.
Soul Burn (New Spell) : Cost 1 Shard, 30 sec cooldown, off the GCD. Empowers your next spell, many (not all spells) behave differently when empowered.
Empowered Searing Pain : Next 3 Searing Pains crit
Empowered Summon Demon : Instant Cast
Empowered Soulfire : Instant Cast
Empowered Fear : Instant Cast
Empowered Death Coil : Longer Horror, more healing received.
They are only used in combat, summons or demons won't use your shards.
Цитата:
Path of the Titans
Talent trees won't be extended, you will just get 5 more talent points.
The Path of the Titans will let players follow a path (not restricted to classes), this is a new talent system with new skills and passive abilities.
A mastery system is being added as well, a lot of talents will be reworked to be more fun. The point is to get rid of a lot of the talent skills and not make you spend all your points in a talent tree just because it gives you more damage or higher crit chance.
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