Народ а что там с измение количества брони на кожанных вещах?(а мб и на других)Друидам как бы порезали все бонусы брони с вещей.
Это всё переливние туда сюда. На бронявости(реальной, а не по цифрам) это никак не сказалось. Убить стало ещё сложнее, даже кота.
ПС Всякие там инстант килеры типо дестролоков и магов не в счет. Остальынм друя загнобить не реально.
ППС Вчера в танарисе увидел бойню ферала-алика и лока(демонолога). Еслиб я ему не помог друй лока убил бы и осталься бы почти при полных хп. Причём судя по выя***ам чё они там вытворяли, оба как минимум не нубы.
Rather than try and address multiple threads, I'm just going to plop our current thoughts in this one post. Please excuse the brevity.
1) We think Fury, Arms, Feral cat and Retribution dps is too low and we will be buffing them.
2) We think mage dps is too high, especially Fire, and will be nerfing it.
3) We think Shadow priest dps is too high, but that's largely a result of Shadow Word: Death spam, which is tough on healers. We'll be fixing that.
4) We think Destro warlock dps is too high, but that's largely a result of Searing Pain spam, which is tough on tanks. We'll be fixing that.
5) As we suspected, PvP dps is just too high given that the health pools of Cataclysm haven't kicked in yet. While competitive PvP is over for the moment, we still want the environment to feel better so we will be buffing resilience. This change might be reverted at level 85.
There will probably be more changes after another night of raiding and BGs. Many of the bug fixes we have made today will affect dps as well. Stay tuned.
__________________ [Shattering Throw] Despite saying "removing any invulnerabilities", it fails to remove the opposing team's restoration druid.
Последний раз редактировалось Dekk, 14.10.2010 в 15:17.