02.05.2010, 04:45
#31
Хиляющий бронепал
Регистрация: 13.07.2007
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Точно, Бластеды... но как переделали...
__________________
02.05.2010, 06:54
#32
Unknown Flooding Object
Регистрация: 17.11.2007
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Цитата:
Сообщение от
Mael
Это Blasted Lands
Хотя теперь это уже скоре Black Moras.
06.05.2010, 10:24
#33
Unknown Flooding Object
Регистрация: 17.11.2007
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. .
Цитата:
Сообщение от Professions
A lot of recipes are available but so far I don't have any stats or items, I'll just list the enchants and the useful things for the moment.
Alchemy Enchanting Enchanting - Allows an enchanter to put masterful enchantments on weapons and armor up to a maximum potential skill of 525. /Enchant Weapon - Landslide - Permanently enchant a weapon to sometimes increase attack power by 120 for 10 sec when striking in melee. Requires a level 300 or higher item. Creates Item #52776 . / Reagents: Item #52555 x 6, Item #52719 x 4, Item #52721 x 2, Item #52722 x 4Enchant Weapon - Power Torrent - Permanently enchant a weapon to sometimes increase spell power by 40 for 15 sec when casting spells or striking in melee. Requires a level 300 or higher item. Creates Item #52774 . / Reagents: Item #52555 x 12, Item #52721 x 2, Item #52722 x 4Enchant Weapon - Windwalk - Permanently enchant a weapon to sometimes increase dodge rating by 60 for 10 sec when striking in melee. Requires a level 300 or higher item. Creates Item #52775 . / Reagents: Item #52719 x 6, Item #52721 x 2, Item #52722 x 4Enchant Weapon - Heartsong - Permanently enchant a weapon to sometimes increase haste rating by 350 for 15 sec when casting spells or striking in melee. Requires a level 300 or higher item. Creates Item #52761 . / Reagents: Item #52555 x 2, Item #52719 x 3, Item #52721 Enchant Weapon - Hurricane - Permanently enchant a weapon to sometimes increase haste rating by 350 for 15 sec when casting spells or striking in melee. Requires a level 300 or higher item. Creates Item #52760 . / Reagents: Item #52555 x 7, Item #52721 Enchant Weapon - Elemental Slayer - Permanently enchant a weapon to sometimes disrupt elementals when struck, dealing Arcane damage and silencing them for 5 sec. Requires a level 300 or higher item. Creates Item #52755 . / Reagents: Item #52555 x 5, Item #52719 Enchant Weapon - Avalanche - Permanently enchant a weapon to sometimes deal Nature damage to an enemy struck in melee. Requires a level 300 or higher item. Creates Item #52748 . / Reagents: Item #52719 x 4Enchant Weapon - Mending - Permanently enchant a weapon to sometimes heal you when striking an enemy. Requires a level 300 or higher item. Creates Item #52747 . / Reagents: Item #52555 , Item #52719 Enchant Chest - Exceptional Spirit - Permanently enchant a chest to increase Spirit by 40. Requires a level 300 or higher item. Creates Item #52765 . / Reagents: Item #52555 x 10, Greater Eternal Essence x 2Enchant Chest - Greater Stamina - Permanently enchant a chest to increase Stamina by 75. Requires a level 300 or higher item. Creates Item #52780 . / Reagents: Item #52555 x 10, Item #52721 x 4, Item #52722 Enchant Chest - Peerless Stats - Permanently enchant chest armor to increase all stats by 20. Requires a level 300 or higher item. Creates Item #52779 . / Reagents: Item #52722 x 3Enchant Chest - Mighty Resilience - Permanently enchant chest armor to increase resilience rating by 40. Requires a level 300 or higher item. Creates Item #52758 . / Reagents: Item #52555 x 9Enchant Chest - Stamina - Permanently enchant chest armor to increase Stamina by 55. Requires a level 300 or higher item. Creates Item #52751 . / Reagents: Item #52555 x 5, Item #52718 Enchant Chest - Mighty Stats - Permanently enchant chest armor to increase all stats by 15. Requires a level 300 or higher item. Creates Item #52744 . / Reagents: Item #52718 x 2Enchant Boots - Assassin's Step - Permanently enchant boots to increase movement speed slightly and Agility by 25. Requires a level 300 or higher item. Creates Item #52781 . / Reagents: Item #52555 x 3, Item #52719 x 9, Item #52722 Enchant Boots - Lavawalker - Permanently enchant boots to increase movement speed slightly and mastery rating by 35. Requires a level 300 or higher item. Creates Item #52782 . / Reagents: Item #52719 x 10, Item #52722 Enchant Boots - Mastery - Permanently enchant boots to increase mastery rating by 50. Requires a level 300 or higher item. Creates Item #52771 . / Reagents: Item #52555 x 10, Item #52719 x 3Enchant Boots - Precision - Permanently enchant boots to increase hit rating by 50. Requires a level 300 or higher item. Creates Item #52769 . / Reagents: Item #52555 x 8, Item #52719 x 4Enchant Boots - Major Agility - Permanently enchant boots to increase Agility by 35. Requires a level 300 or higher item. Creates Item #52757 . / Reagents: Item #52555 x 4, Item #52719 x 2Enchant Boots - Haste - Permanently enchant boots to increase haste rating by 50. Requires a level 300 or higher item. Creates Item #52750 . / Reagents: Item #52555 x 2, Item #52719 Enchant Boots - Earthen Vitality - Permanently enchant boots to increase movement speed slightly and Stamina by 30. Requires a level 300 or higher item. Creates Item #52743 . / Reagents: Item #52555 x 2Enchant Bracer - Greater Critical Strike - Permanently enchant bracers to increase critical strike rating by 65. Requires a level 300 or higher item. Creates Item #52778 . / Reagents: Item #52555 x 15, Item #52719 x 3, Item #52722 Enchant Bracer - Greater Speed - Permanently enchant bracers to increase haste strike rating by 65. Requires a level 300 or higher item. Creates Item #52785 . / Reagents: Item #52555 x 13, Item #52719 x 4, Item #52722 Enchant Bracer - Greater Expertise - Permanently enchant bracers to increase expertise rating by 50. Requires a level 300 or higher item. Creates Item #52772 . / Reagents: Item #52555 x 4, Item #52719 x 6Enchant Bracer - Exceptional Spirit - Permanently enchant bracers to increase Spirit by 50. Requires a level 300 or higher item. Creates Item #52770 . / Reagents: Item #52555 x 9, Item #52719 x 3Enchant Bracer - Precision - Permanently enchant bracers to increase hit rating by 50. Requires a level 300 or higher item. Creates Item #52766 . / Reagents: Item #52555 x 12, Item #52719 Enchant Bracer - Dodge - Permanently enchant bracers to increase dodge rating by 50. Requires a level 300 or higher item. Creates Item #52763 . / Reagents: Item #52555 x 6, Item #52328 x 15Enchant Bracer - Critical Strike - Permanently enchant bracers to increase critical strike rating by 50. Requires a level 300 or higher item. Creates Item #52752 . / Reagents: Item #52555 x 4, Item #52718 x 2Enchant Bracer - Speed - Permanently enchant gloves to increase haste rating by 50. Requires a level 300 or higher item. Creates Item #52746 . / Reagents: Item #52555 x 2, Item #52718 Enchant Cloak - Greater Critical Strike - Permanently enchant a cloak to increase critical strike rating by 65. Requires a level 300 or higher item. Creates Item #52777 . / Reagents: Item #52555 x 20, Item #52722 Enchant Cloak - Greater Intellect - Permanently enchant a cloak to increase Intellect by 50. Requires a level 300 or higher item. Creates Item #52773 . / Reagents: Item #52555 x 9, Item #52719 x 4Enchant Cloak - Protection - Permanently enchant a cloak to increase armor by 250. Requires a level 300 or higher item. Creates Item #52767 . / Reagents: Item #52555 x 8, Item #52327 x 15Enchant Cloak - Critical Strike - Permanently enchant a cloak to increase critical strike rating by 50. Requires a level 300 or higher item. Creates Item #52764 . / Reagents: Item #52555 x 8, Greater Eternal Essence x 2Enchant Cloak - Intellect - Permanently enchant a cloak to increase Intellect by 30. Requires a level 300 or higher item. Creates Item #52753 . / Reagents: Item #52555 x 6Enchant Cloak - Greater Spell Piercing - Permanently enchant gloves to increase spell penetration by 50. Requires a level 300 or higher item. Creates Item #52745 . / Reagents: Item #52555 x 3Enchant Gloves - Greater Mastery - Permanently enchant gloves to increase mastery rating by 65. Requires a level 300 or higher item. Creates Item #52784 . / Reagents: Item #52555 x 10, Item #52719 x 5, Item #52722 Enchant Gloves - Mighty Strength - Permanently enchant gloves to increase Strength by 50. Requires a level 300 or higher item. Creates Item #52783 . / Reagents: Item #52555 x 4, Item #52719 x 8, Item #52722 Enchant Gloves - Greater Expertise - Permanently enchant gloves to increase expertise rating by 50. Requires a level 300 or higher item. Creates Item #52759 . / Reagents: Item #52555 x 5, Item #52719 x 2Enchant Gloves - Exceptional Strength - Permanently enchant gloves to increase Strength by 35. Requires a level 300 or higher item. Creates Item #52756 . / Reagents: Item #52555 x 3, Item #52719 x 2Enchant Gloves - Haste - Permanently enchant gloves to increase haste rating by 50. Requires a level 300 or higher item. Creates Item #52749 . / Reagents: Item #52555 x 4, Item #52718 Enchant Gloves - Mastery - Permanently enchant gloves to increase mastery rating by 50. Requires a level 300 or higher item. Creates Item #52687 . / Reagents: Item #52555 , Item #52718 Enchant Shield - Superior Intellect - Permanently enchant a shield to increase Intellect by 35. Requires a level 300 or higher item. Creates Item #52768 . / Reagents: Item #52719 x 3, Item #52326 x 18Enchant Shield - Blocking - Permanently enchant a shield to increase block rating by 40. Requires a level 300 or higher item. Creates Item #52762 . / Reagents: Item #52325 x 10, Item #52327 x 10, Item #52721 Enchant Shield - Protection - Permanently enchant a cloak to increase armor by 160. Requires a level 300 or higher item. Creates Item #52754 . / Reagents: Item #52719 , Item #52327 x 15Enchant Ring - Agility - Permanently enchant your own ring to increase Agility by 50. Enchanting your ring causes it to become soulbound and requires 475 Enchanting skill to remain active. Creates Item #-1 . / Reagents: Item #52721 Enchant Ring - Greater Stamina - Permanently enchant your own ring to increase Stamina by 75. Enchanting your ring causes it to become soulbound and requires 475 Enchanting skill to remain active. Creates Item #-1 . / Reagents: Item #52721 Enchant Ring - Intellect - Permanently enchant your own ring to increase Intellect by 50. Enchanting your ring causes it to become soulbound and requires 475 Enchanting skill to remain active. Creates Item #-1 . / Reagents: Item #52721 Enchant Ring - Strength - Permanently enchant your own ring to increase Strength by 50. Enchanting your ring causes it to become soulbound and requires 475 Enchanting skill to remain active. Creates Item #-1 . / Reagents: Item #52721 First Aid Herbalism Herb Gathering - How to find and gather Cataclysm herbs. Gives a potential herbalism skill of 525. / 5 yd rangeLifeblood - Uses your skill in Herbalism to absorb energy and nutrients from the earth, healing you for 7200 (increased by maximum health) over 5 sec. Can be used while stealthed or invisible. / 3 min cooldownMining Mining - You are an Illustrious Grand Master Miner. Gives a potential mining skill of 525. / 5 yd rangeToughness - All your hard work spent mining has made you exceptionally tough, increasing your Stamina by 120. /Smelt Ebonsteel - Allows the miner to smelt pyrium bars and obsidian shards to create ebonsteel. Requires a forge. Creates Item #53039 . / Reagents: Item #51950 x 10, Item #52327 x 10Smelt Pyrite - Allows the miner to smelt a chunk of pyrite ore into a pyrium bar. Smelting requires a forge. Creates Item #51950 . / Reagents: Item #52183 x 2Skinning Master of Anatomy - Skinning all those dead animals has broadened your anatomical knowledge, increasing your critical strike rating by 80. /Skinning - Master skill in skinning the hides from beasts for use in Leatherworking. Gives a potential skinning skill of 450. Requires a Skinning Knife. / 5 yd rangeTailoring Dream of Azshara - Combines cloth and the elements of water to weave a piece of Dreamcloth. This Dreamcloth recipe can only be created once a week. Creates Item #54440 . / 6.83 days cooldown, Reagents: Item #53643 x 8, Item #52326 x 30Dream of Deephome - Combines cloth and the elements of earth to weave a piece of Dreamcloth. This Dreamcloth recipe can only be created once a week. Creates Item #54440 . / 6.83 days cooldown, Reagents: Item #53643 x 8, Item #52327 x 30Dream of Hyjal - Combines cloth and the elements of life to weave a piece of Dreamcloth. This Dreamcloth recipe can only be created once a week. Creates Item #54440 . / 6.83 days cooldown, Reagents: Item #53643 x 8, Item #52329 x 30Dream of Ragnaros - Combines cloth and the elements of fire to weave a piece of Dreamcloth. This Dreamcloth recipe can only be created once a week. Creates Item #54440 . / 6.83 days cooldown, Reagents: Item #53643 x 8, Item #52325 x 30Dream of Skywall - Combines cloth and the elements of air to weave a piece of Dreamcloth. This Dreamcloth recipe can only be created once a week. Creates Item #54440 . / 6.83 days cooldown, Reagents: Item #53643 x 8, Item #52328 x 30Dreamcloth (Shadow) - Creates Item #54440 . / 6.83 days cooldown, Reagents: Item #53643 x 8, Item #52330 x 30
Последний раз редактировалось Dekk, 10.06.2010 в 06:13 .
10.06.2010, 06:04
#34
Unknown Flooding Object
Регистрация: 17.11.2007
Сообщения: 3,064
Вес репутации: 45
Собственно калькуляторы талантов для
приста ,
роги ,
друя и
шама .
В принципе могу перепостить то полотно, которое описывает все таланты, но в теме и так много букв.
З.Ы. Калькулятор немного глючит. Обновите страницу, если что не так.
Цитата:
Сообщение от
Reagent
Этот действительно лучше, по крайней мере глюков не замечено.
Последний раз редактировалось Dekk, 10.06.2010 в 06:21 .
10.06.2010, 06:09
#35
Ветеран
Регистрация: 23.01.2008
Сообщения: 348
Вес репутации: 37
10.06.2010, 06:33
#36
Ветеран
Регистрация: 12.07.2008
Адрес: ШлюзЪ
Сообщения: 341
Вес репутации: 35
Новые таланты местами бредово смотрятся
__________________
10.06.2010, 06:34
#37
BORN TO BE A SPAM BOT.
Регистрация: 15.02.2007
Адрес: Шлюз
Сообщения: 1,547
Вес репутации: 43
помыкался помыкался и чото ничего внятного не получилось с пристом сделать, в холи ветке очевидно что брать, а вот в дисциплине ересь какая-то
__________________
10.06.2010, 06:43
#38
Unknown Flooding Object
Регистрация: 17.11.2007
Сообщения: 3,064
Вес репутации: 45
Цитата:
Сообщение от
Tseirp
помыкался помыкался и чото ничего внятного не получилось с пристом сделать, в холи ветке очевидно что брать, а вот в дисциплине ересь какая-то
Хилять смайтами. Пополнять ману за счёт смайтов, кастить пенанс на бегу.
10.06.2010, 06:54
#39
BORN TO BE A SPAM BOT.
Регистрация: 15.02.2007
Адрес: Шлюз
Сообщения: 1,547
Вес репутации: 43
Цитата:
Сообщение от
Dekk
Хилять смайтами. Пополнять ману за счёт смайтов, кастить пенанс на бегу.
дипхоли-то тоже куда-то таланты надо девать.. или 76 в холи будет труъ?
пве холик имеется ввиду. для дисциплина там да, брать всё что под руку попадётся
__________________
10.06.2010, 07:08
#40
Unknown Flooding Object
Регистрация: 17.11.2007
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Вес репутации: 45
http://www.wowtal.com/#k=dIur1YyI0RzYos.9dw.priest
Не?
АПД . вовхед тоже глючит.
АПД . вовхед не только глючит, но и врёт.
АПД . ммочамп тоже глючит и врёт, так что всё в порядке.
Последний раз редактировалось Dekk, 10.06.2010 в 08:20 .
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